Big Buck Bunny

Big Buck Bunny

2008 ""
Big Buck Bunny
Big Buck Bunny

Big Buck Bunny

6.4 | G | en | Animation

Follow a day of the life of Big Buck Bunny when he meets three bullying rodents: Frank, Rinky, and Gamera. The rodents amuse themselves by harassing helpless creatures by throwing fruits, nuts and rocks at them. After the deaths of two of Bunny's favorite butterflies, and an offensive attack on Bunny himself, Bunny sets aside his gentle nature and orchestrates a complex plan for revenge.

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6.4 | G | en | Animation , Comedy , Family | More Info
Released: April. 10,2008 | Released Producted By: Blender Foundation , Country: Netherlands Budget: 0 Revenue: 0 Official Website: http://www.bigbuckbunny.org
Synopsis

Follow a day of the life of Big Buck Bunny when he meets three bullying rodents: Frank, Rinky, and Gamera. The rodents amuse themselves by harassing helpless creatures by throwing fruits, nuts and rocks at them. After the deaths of two of Bunny's favorite butterflies, and an offensive attack on Bunny himself, Bunny sets aside his gentle nature and orchestrates a complex plan for revenge.

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Cast

Director

Andreas Goralczyk

Producted By

Blender Foundation ,

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Reviews

Leon B Watched this years back, and find myself searching for it again more than 5 years later. My little one loves it, and unlike the other review warning of violence, I disagree. Firstly, there is no killing in the entire story, no blood, no gore. Yes there is an element of bullying, but the revenge was more of an amusement.There was no physical retaliation by the bunny, and even when he caught the ring leader, he basically hung him out to dry like a kite, giving a rare opportunity to the first bird in the scene to have some fun with him as well.Loved it and so does my little one, I would highly recommend it.
jprhedd Beautiful animation, decent music and put together beautifully but absolutely R rated for violence. This is a short toon of horrific violence and although initially I thought it would be nice for a child I rapidly changed my mind. Bullying is unacceptable in any form. I thought the lesson here was anti bullying but as things progressed I understood that the message was being delivered with a sledge hammer. Mayhem and murder are hardly a good way to combat bullying no matter what the size difference is. If you are interested in a cartoon for a child you might want to reconsider. Wish my parents had done that when I was a child and I was shown Animal Farm for the first time.
Good-Will I appreciate the work that went into this because the animation is truly excellent.It's just a massive shame that the animators spent so much time on such a facile plot.The freeware used is obviously great, but if seven people are going to spend seven months of their lives putting a short film together then I would have thought the starting point would be a good story.After ten minutes of this rubbish it was swiftly deleted from my hard drive.Nice try, but unfortunately no banana.Cheers, Will
menschmachine Truly a very good all out effort to incorporate the open-source (or better: open-movie) community with Hollywood CGI standards. Qualitywise characters, environments and storyline are comparable with the best short-movies Pixar has made. In that respect BBB is clearly targeted at a general audience with it's rather lightweight storyline, 'cudly' characters and somewhat crude humor. Realising that this free (!) cartoon is made by 7 people in 7 months and it's main purpose was to enrich the free CGI-software Blender with new technology (like 'fur'), the result is awesome. People and software who are capable of doing things like this, may well be rendering Pixar, Disney or Dreamworks obsolete in a few years.@Bladerunner: don't hijack my remark for a private rant. Just read literally what I wrote. Pointer: notice the 'may' in the last sentence. As said both execution as script are up there with Pixars shorts IMHO. Even regardless to quality: Blender Foundation clearly found a way to produce quality shorts in a very different way than the Pixars and Dreamworks produce theirs: with a coreteam of seven, their work supported by hundreds, maybe thousands of artists all over the world who make props, backgrounds etc. and submit them through the net. Bunny (and the new Sintel, which btw uses the voices of two of the biggest and mosty expensive Dutch international actors)) prove me right: you do not need big pockets, you need talent, creative commons license and the opensource community.And that, my friend, may be a way to render the big studio's obsolete in a few years.