ReBoot

ReBoot

1994
ReBoot
ReBoot

ReBoot

7.9 | en | Animation

ReBoot is a Canadian CGI-animated action-adventure cartoon series that originally aired from 1994 to 2001. It was produced by Vancouver-based production company Mainframe Entertainment, Alliance Communications, BLT Productions and created by Gavin Blair, Ian Pearson, Phil Mitchell and John Grace, with the visuals designed by Brendan McCarthy after an initial attempt by Ian Gibson. It was the first half-hour, completely computer-animated TV series.

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Seasons & Episodes

4
3
2
1
0
EP8  Crouching Binome, Hidden Virus (4)
Nov. 30,2001
Crouching Binome, Hidden Virus (4)

Megabyte, now able to shift form, rampages through mainframe, but Bob insists his theories on turning a virus good will work.

EP7  Null-Bot of the Bride (3)
Nov. 23,2001
Null-Bot of the Bride (3)

Dot prepares for her wedding with Normal Bob, Glitch Bob remains comatose in the super computer, and Glitch finally reveals the identity of the real Bob.

EP6  Life's a Glitch... (2)
Nov. 16,2001
Life's a Glitch... (2)

While most of the gang battle Rocky The Rabid Raccoon in a game, Glitch Bob struggles to find a way to separate himself from glitch, and Dot follows her heart.

EP5  My Two Bobs (1)
Nov. 09,2001
My Two Bobs (1)

The two bobs try to figure out which is the original and which is the copy. Dot can't decide which one to choose. A game cube drops placing Matrix, Frisket and Normal Bob into a Pokemon style game.

EP4  Sacrifice (4)
Nov. 02,2001
Sacrifice (4)

Daemon finally infects all of Mainframe except for Little Enzo, Hack, Slash, and Frisket, who were in a game cube. Hexadecimal makes the ultimate sacrifice.

EP3  What's Love Got To Do With It? (3)
Oct. 26,2001
What's Love Got To Do With It? (3)

Daemon continues to infect more and more citizens of Mainframe, we discover more about Bob's past and his first coming to Mainframe, Bob's condition worsens, and Daemon learns about love.

EP2  Cross Nodes (2)
Oct. 10,2001
Cross Nodes (2)

The battle against Daemon continues, Hexadecimal turns into a sprite, we learn more of the character's pasts, the nulls form an old friend, and Turbo has been infected by Daemon.

EP1  Daemon Rising (1)
Oct. 19,2001
Daemon Rising (1)

The citizens of Mainframe start to battle the supervirus Daemon who has infected 92% of the Net. Bob is horrified to discover that she has infected all the other guardians.

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7.9 | en | Animation , Action & Adventure | More Info
Released: 1994-09-10 | Released Producted By: Alliance Atlantis , BLT Productions Country: Canada Budget: 0 Revenue: 0 Official Website: http://www.reboot.com/
Synopsis

ReBoot is a Canadian CGI-animated action-adventure cartoon series that originally aired from 1994 to 2001. It was produced by Vancouver-based production company Mainframe Entertainment, Alliance Communications, BLT Productions and created by Gavin Blair, Ian Pearson, Phil Mitchell and John Grace, with the visuals designed by Brendan McCarthy after an initial attempt by Ian Gibson. It was the first half-hour, completely computer-animated TV series.

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The tv show is currently not available onine

Cast

Paul Dobson , Kathleen Barr , Ian James Corlett

Director

Jay Firestone

Producted By

Alliance Atlantis , BLT Productions

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Reviews

Navstar86 I say it's one of the best of the 90's instead of of all time. That's because I'm trying not to be biased. But as I'm trying to put my love of this show into words I don't think I'll be able to do that. Quite simply this has to be one of the smartest cartoons I've ever seen. Mainframe, Megabyte, Hack n Slash, 1's and 0's, User uploading games. Everything I knew about computers as a child came from this show. Okay well maybe not everything. The show had no fear of drastically changing it's characters. I remember feeling Dot's pain when Enzo lost in a game. And the awesomeness of seeing Matrix for the first time. It's a real shame that it never got a proper ending. I'll wonder what happened after the cliffhanger ending for the rest of my life.
agrowesl WOW, simply wow, this series manages to capture all of the feeling I had while I was trapped within a dark dungeon crawling around on the floor in search of a scrap of food to stay on the brink of life. Those Vietkong bastards held me in there for all 20 years of that goddamn war. I had only one thing on my mind that was able to keep me from going into complete madness, and that was that in just a few decades a show would appear on television that would take the world by storm. This show was REBOOT, and I found that after finally being able to witness the beauty of this show, the nightmares seemed to finally go away. Those visions of the children screaming as we dropped mustard gas all over their homes and families can no longer bother me.
Trey Mercartne "ReBoot" was a strange little show in many ways. The first ever entirely CGI-Series, it was incredibly ground-breaking at the time for this fact alone. But it wasn't just that which made "ReBoot" so original. The whole premise for the show is very geeky, which is probably why it's initial massive success surprised so many people. You have to figure there is something more this show is offering the viewer, and there definitely is.Obviously, the show is technically astounding for it's time. It's hard to appreciate just what amazing work the team behind "ReBoot" created with, by today's standards, very primitive tools. People often credit "Toy Story" as the first truly immersive CGI production, but "ReBoot" is the real ground breaker in this field. Apart from that, the characters created on this show are amazing. They have back story, character development, strong personality and have generally been incredibly well realised. Although quite basic in the first two seasons, the writing on "ReBoot" was very well developed by the Third and Fourth Seasons. It's certainly the best written Kids programme I've ever seen.It's a great shame that "ReBoot" isn't given more credit. It was truly technically groundbreaking, and in addition it was very well written and produced. One can only imagine at the talent and dedication of the team behind this truly charming television programming. The whole show was a risk and was TRULY original. If more programmes on Television (especially animated ones) were as classy, vivid, imaginative, inventive and generally impressive as "ReBoot" than the TV schedules would be a much more inspiring.
Kasterborous REBOOT was a great example of that rare thing... an intelligent kid's show. Actually it was sufficiently multileveled (and with enough double-entries) to be enjoyed by adults as well. Some of the early episodes were a bit ropey, but especially from the second season on when they started using clever plot arcs and having more mature plot lines instead of the typical bang-bang-hero-saves-the-day stories, it became unmissable viewing. It didn't avoid not hitting the reset switch at the end of every episode - in only some modern "grown-up" series, such as the various Star Trek incarnations, would avoid a similar temptation.