Halo: The Fall of Reach

Halo: The Fall of Reach

2015 "An Unstoppable Threat. An Unthinkable Sacrifice."
Halo: The Fall of Reach
Halo: The Fall of Reach

Halo: The Fall of Reach

5.7 | 1h7m | en | Animation

Relive the origin of the legendary Master Chief and the Spartan program in this three-part animated adaptation of one of Halo's most beloved stories. Kidnapped as children and conscripted into a brutal military training and augmentation program, the Spartans were designed to be the ultimate weapon against chaos and insurgency - but when a dangerous alien alliance known as the Covenant declares war on humanity, the Spartans might be our only hope.

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5.7 | 1h7m | en | Animation , Action , Science Fiction | More Info
Released: October. 27,2015 | Released Producted By: 343 Industries , The Sequence Group Country: United States of America Budget: 0 Revenue: 0 Official Website:
Synopsis

Relive the origin of the legendary Master Chief and the Spartan program in this three-part animated adaptation of one of Halo's most beloved stories. Kidnapped as children and conscripted into a brutal military training and augmentation program, the Spartans were designed to be the ultimate weapon against chaos and insurgency - but when a dangerous alien alliance known as the Covenant declares war on humanity, the Spartans might be our only hope.

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Cast

Michelle Lukes , Travis Willingham , Steve Downes

Director

Andrew West

Producted By

343 Industries , The Sequence Group

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Reviews

Jean-Michel Zonderop I am one of many who has read the novel on which this movie is based off of and which I loved so you could say I went in with high expectations. I would be lying if I said i didn't have any. I will however say that I tried to lower those expectations and be open to a different view. Besides, book adaptations are rarely if not ever better than in it's original form simply because our own imagination plays a mayor role in it. It's hard to live up to those standards which are different for each and any individual.Unfortunately lowering my standards was not merely enough to be able to enjoy this movie. I would even say that if it weren't for me being a fan of the source material I would've given it an even lower score and it might have even scared me away from the franchise completely. The only thing that actually kept me going was me liking the universe the books created and my interest in how the team behind this production envisioned this prelude to the Halo games.And that's why it baffles me so much that it's this bad because this is coming from the people that have the property in their possession and who work on the current games in the franchise. Everything is there and checks out, from the original voice actors down to the lore, even small details like the HUD indicators from the games, and yet they have managed to produce a lackluster representation of an otherwise great story written by Mr. Nylund with stiff voice-acting and even stiffer animation work that resembled something closer to in-game graphics from last generations game consoles than anything. If I didn't know any better I could be fooled in to thinking I was watching a not so funny episode of Red vs. Blue. I know and agree that looks aren't everything but then at least get the emotion part right one way or another, especially because The Fall of Reach is one of emotional heavier tales in the franchise, if not the heaviest.The movie adaptation of the Fall of Reach ended up being quite a disappointment to me and I wasn't even expecting all that much of it to begin with, and to make matters worse, to top it all of, we didn't even get to see the full story. We have seen Reach, but the falling bit as mentioned in the title is a big part of it too. Either 343 didn't think so or this is a 2 parter.All in all I can't recommend this to anyone. And if you're a fan and you're as curious as I was though, take my advise and put the book on your nightstand before hand.
Blueyzj While I agree with some that the graphics are not important, a lot of emotion was left out of this story because of that lack of graphics. There is also blame for this on the voice acting, but perhaps the actors themselves realized there wasn't much to go on. Look, I for one am not one of those "the book was better" people, but in this case they forgot key points from the book altogether. If you wish to understand, read this excerpt from the book that talks about a cave drill in chapter 8 page 67. http://s3.amazonaws.com/szmanuals/dda956e6212b5299176ca2678f51bad8. In just this one excerpt it shows the emotion that was missing, the level of teamwork that was missing, and just how impressive they were after the augmentation. Watch it if you like, I give them a soft 4 for effort, but this movie was seriously lacking in all areas. If you have the imagination, stick with the book.
legendmandeep SPOILER ALERT i saw the movie from games point of view as most of others would who played halo day night it is great piece of work..!! movie was not displeasing at all...!! i was just expecting more AI stuff and more gadgets.. the movie had some drawbacks on backgrounds but the story telling was impressive.. the hard choices characters made were emotional but overall it was just a start and so i would like a sequel..!! actually the movie made me curious and so many that were missing were present in the novel.. so i am gonna read it now..!! i would suggest each and every fan of HALO games fandom you should see it..will change your perspective..!!
quincytheodore Halo has been a flagship title for Xbox consoles for more than a decade, it has spawned numerous titles and spin-offs, but apparently animation movie is not a priority. The CGI is incredibly stiff and design is equally lackluster, there is barely any shred of production value of the game here. This will no doubt disappoint the fans while probably won't attract any casual movie viewers.It tells the story of John / Master Chief, the main protagonist as he goes through his training and childhood. He is not the easiest character to transition to cinema as he's a silent protagonist on the game. The animation delivers his story by narrations from other characters, while Joh himself is pretty one dimensional. His interactions are mostly military oriented, leaving little room to expand.To make matter worse, it utilizes the same formulaic sequences like those in Universal Soldier films. Also, characters' facial expressions are extremely bland. Animation can barely produce any quality equivalent to today's game cutscenes. It's just plain rigid motion and uninteresting setting for one hour, and that short runtime will not amount much in term of narrative anyway.The low quality visual will most likely upset gamers, and it's certainly not the introduction story Halo would like to represent the franchise on animation genre.