Livescream

Livescream

2018 "Play or die"
Livescream
Livescream

Livescream

5.5 | 1h7m | NR | en | Horror

Every day, over 200 loving fans watch Scott Atkinson play horror games online. After a lifetime of failures and false starts, streaming games is the only thing he's good at...until it becomes a nightmare. Enter Livescream - a mysterious horror game sent to him by an anonymous fan. At first, he thinks the game is a low quality indie title. But when his followers start dying one by one, he soon realizes the game is far more sinister. Now, Scott will be forced through nine levels of video game hell, each level representing a different horror game niche, in order to walk away alive.

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5.5 | 1h7m | NR | en | Horror | More Info
Released: May. 25,2018 | Released Producted By: Octopunk Media , Country: United States of America Budget: 0 Revenue: 0 Official Website: http://www.octopunkmedia.com
Synopsis

Every day, over 200 loving fans watch Scott Atkinson play horror games online. After a lifetime of failures and false starts, streaming games is the only thing he's good at...until it becomes a nightmare. Enter Livescream - a mysterious horror game sent to him by an anonymous fan. At first, he thinks the game is a low quality indie title. But when his followers start dying one by one, he soon realizes the game is far more sinister. Now, Scott will be forced through nine levels of video game hell, each level representing a different horror game niche, in order to walk away alive.

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Cast

Gunner Willis

Director

Maddie Casto

Producted By

Octopunk Media ,

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Reviews

Christopher Bickel I had the opportunity to screen Michelle Iannantuono's feature film debut LIVESCREAM at the Crimson Screen Film Festival and was blown away. It's an interesting concept for a film, taking the "found footage" concept into a new dimension of "real time events" unfolding as a livestream of videogame play. Gunnar Willis shines as the gamer who is forced to play a haunted game that kills off players and viewers. For this role, he learned 75 pages of dialogue and delivered the entirety as a monologue which was done in 3 takes. The most unique aspect of the experience is that as a viewer you are constantly scanning back and forth between the gameplay window, the videochat window, and the text window. It's pretty groundbreaking that there are VERY emotional moments in the film that are the result of simple text being typed into a chat window. Audience members at the screening were tearing up over one particular scene where a photograph puts a face to one of the faceless texters. It's WEIRD how much power a simple photograph of a person holds in the context of the film. I'm not a gamer and I was moved by LIVESCREAM. I suspect hardcore gamers that "get" all the references that were lost on me will enjoy this movie on an entirely different level.